Almost all of these short stories feel too caught up in their own cleverness. Some, like Silver Fire, also seem to be struggling with the weight of a not-particularly-brilliant political message. Potentially worth reading but you can easily find better things to do.
Oh, they tried so hard. Really great serious near-future sci-fi, right up until the end where (spoilers) several character arcs derail badly and we’re left with a message of “don’t trust brown people, and keep women at home where they belong.” Yes, I am indirectly judging other people’s culture. Still recommended.
At first I loved it, but the almost episodic storyline and weird, badly-done breaks to typical omniscient narrative perspective dragged it down. Combines both of the above in terms of originality and well-researched hard sci-fi, but lacks on the storytelling front. Flip a coin for it.
It’s exactly the right length. Definitely worth watching.
Nadia and the Secret of Blue Water
The great parts are truly great. The good parts are enjoyable. The bad parts are all too numerous. If you’ve watched every Ghibli movie twice and still need more in the same vein, give it a go, otherwise probably don’t bother.
When it’s weird and metaphorical, it’s good. When it’s literal, it’s still good but in a “good for a creepypasta or SCP entry” way rather than “just good literature” way. Arguably closer to an ARG than a story.
Ori and the Blind Forest
I guess if you’re really into Metroidvania games and basically only care about visual appeal, this one’s for you? But really, the two conflict too much – precision platforming doesn’t mix with pretty, hitbox-obscuring art-style. The best feature mechanically is letting you save anywhere by expending MP, except when the game decides to not allow that, which, you guessed it, is whenever things are most difficult and frustrating. The soundtrack’s good, I guess.
The Ocean At The End Of The Lane
On the plus side, it is amazing on every level. On the minus side, Pratchett won’t be writing any more witches books, and Gaiman’s version is just a little short of that level of amazing while still being heartbreakingly reminiscent of it. Read this.
Utterly charming, and a delight to see “taking the hypothetical seriously” done so well. It feels strange to say this, but it’s sorely let down by its aesthetic (or lack thereof). The visuals just come across as “cookie-cutter modern anime” where they could have done so much more. Still a must-see.
Several characters are good, but the game feels ludicrously bloated and has terrible pacing. The mechanical aspects are polished, but this is absolutely a guide-based game. At the very least, I think you’re supposed to play it twice and take notes on how to maximise your numbers rather than enjoying the plot which just seems wrong. Skip this one.